Video Games

8 Biggest Changes in Diablo 4

Diablo 4 is the next entry in Blizzard’s iconic and highly influential RPG series. Each Diablo game has had its own impact across the industry — Diablo 2 popularized the genre overseas, Diablo 3 real money his marketplace hasn’t been forgotten — Diablo 4 is heading towards modernity.

Adopting mechanics found in MMORPGs changed the world of Sanctuary in some surprising ways. Blizzard showed off world event quests and world bosses that were oddly similar to Smilegate’s Lost Ark, but the developers went one step further and changed the behavior of several key systems in the series. Some of these quality of life improvements have probably had the biggest impact on how players approach endgame builds.

Below are some of the most significant changes we found in our hands-on experience with the Diablo 4 Beta.

Socket items are no longer randomized

No more relying on RNGs to add sockets to Rare or Legendary items. Instead, with the right amount of gold and materials, occultists can add sockets to their weapons, armor, and accessories.

Previously, players had to re-roll one of the item’s stats to have a chance to get another gem socket. Those unfamiliar with the Diablo series may wonder why this is such a huge quality of life improvement, but with Gems, players can now gain certain powers based on which Gem they have plugged into their sockets. You can add increased stats to items. Putting multiple gems into multiple gears will give you a true endgame build min-max stat. Now that this element is no longer completely random, players can quickly process these numbers and work towards their chosen endgame build.

Deleting and Applying Aspects

This is where some of Diablo 4’s core systems reside. Aspects are attributes applied to Legendary items that can grant passive abilities in ways that can change the way the game is played. For example, certain aspects increase the damage or rank of certain skills, while other aspects produce unique effects for each character his class.

This is pretty standard and standard in Diablo, but what’s unique in Diablo 4 is the ability to easily remove and apply aspects. Aspects can be applied to Legendary items. This means that your favorite passives for Legendary items aren’t wasted when better gear drops. This eliminates the level randomness seen in previous games.

If you’re lucky, it makes building builds much easier, gets you what you want, and encourages players to run dungeons to get guaranteed class-specific aspects as well.

item upgrade

In Diablo 4, items can be further enhanced, making already great equipment even better. Defeating hordes of enemies to find better items is still the best way to acquire highly coveted Legendary and Rare items, but players can increase their gear stats through an upgrade system. can now be boosted.

For just a little gold, you can get a slight stat boost to keep your weapons relevant as you progress through the game. A rare item Legendary that only has significantly better stats.

Standardized cosmetic system

A true cosmetic system has finally arrived in Diablo 4. This goes beyond the cumbersome system available in Diablo 3. You don’t have to go back to town to transform shiny new gear that falls on the ground, you can effectively craft it. Set armor and weapons recovered at the blacksmith to overwrite slapped items. Additionally, players can dye these individual pieces of armor for free, and the first costume slot is also free.

Players will still have to purchase additional slots, but this is a big improvement from what appeared in Diablo 3, allowing them to always be at their best when battling Hell’s minions.

timed world boss

Players got their first taste of Diablo 4’s world bosses with Ashava, a giant, grotesque demon with a scythe in his hand. Similar to more modern online ARPGs, Diablo 4 added world bosses to the game. These fearsome beasts take on groups of players to destroy through intense focus and cooperation. Immensely huge, these bosses are a true test of reflexes, and players must ride them to dodge devastating attacks and jump into the fray at their own discretion.

What makes these encounters so tense is the timing. Players have only 15 minutes to defeat his boss in the world, but these encounters are the best way to gear up, as defeating them rewards him with a ton of Legendary his items. And the true feeling of collaborating with others is great too!

World event quest

World Event Quests are an exciting new addition to the game, as Diablo 4 embraces the MMO-lite formula that pervades the new system. Diablo 3’s Adventure Mode had a similar feature, allowing the player to enter randomly generated dungeons at the request of his NPCs in error, but Diablo 4 takes this in a broader direction. I’m here.

World Event Quests can be triggered or randomly appear around the world, and each player has their own objectives that must be completed to receive generous rewards. This can range from protecting a caravan that is besieged by demons, repelling waves of enemies before a certain amount of time runs out, or defeating enemies on certain tiles to supply blood to a suspicious altar. is. Rare enemies spawn in most of these and can drop Rare or Legendary gear. This is a great way to keep the player invested in the game while navigating between story objectives and dungeons.

More cinematic cutscenes

While the Diablo series has no shortage of visually impressive cutscenes, especially in the years each game was released, Diablo 4 has a surprising number of beautifully rendered in-game cutscenes. I have. Unlike Diablo 3, where most of the story was told through stylized motion graphics and the slightly but effective cinematics found in Diablo 2, Diablo 4’s cutscenes are fully featured in these scenes. Animating His Voice Using his character allows the player to be more immersed in the action.

Instead of primarily demoting character interactions through one-sided dialogue, players feel like they’re actively participating in the events that take place in the war between Lilith and Inaros this time around. One of the scenes that drew me was Lilith coming face-to-face with Razma (a very important figure to the world of Diablo) and her relationship with this pivotal figure as her son.

Standard dodge available to all classes

Perhaps one of Diablo 4’s most significant gameplay changes is the addition of standard dodges to all character classes. This doesn’t seem like a big change, but players won’t have to wait to unlock dodges or sprints, or have space to spend hotbars and ability points. Instead, everyone is given one dodge of her, thus evening out the overall maneuverability.

Sorcerers no longer feel sluggish compared to the more dexterous Rogues. Even the burly barbarian felt infinitely agile this time around, making it a competitive playing field against other classes as well. This dodge can be used in conjunction with real movement abilities such as dash, teleport, and leap, allowing players to reach their full potential as they fend off waves of devastating attacks thrown at them. Allows you to open more invincibility frames.

These are just some of the biggest changes we found diablo 4 It’s still in beta, but there will almost certainly be more once the game is fully released. Let us know what changes you like in the comments diablo 4 It’s becoming

Working odd jobs in all areas of the industry, including translation, story design, and consulting, Kazuma spends his time playing games ranging from farming simulators to classic CRPGs. In his spare time, on his Twitch channel he speedruns games from the Resident Evil series as a VTuber and raids with friends on Final He Fantasy XIV and Lost His Ark. You can find him on Twitter: @JusticeKazzy_.

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