Gaming PC

Basemark’s Cross-Platform GPU Test: iPhone 14 Pro Beats Steam Deck

base mark introduced it is new GPUScore Holy Path A cross-platform benchmark that allows users to compare completely different GPU architectures running on different operating systems. Our GPU benchmark tier is limited to Windows 11 testing, but what if you want to know how the best graphics cards compare to smartphones?

To name a few, Sacred Path shows how Apple’s A16 GPU compares to Steam Deck’s GPU and Samsung’s Galaxy S22+ GPU, and how Nvidia’s GeForce RTX 3090’s performance compares to Intel’s Arc A770 and It shows how it relates to the performance of Apple’s M1 Max. Of course, there are caveats for benchmarks that need to work across a wide range of hardware capabilities. But let’s see what the numbers say.

Cross-platform, cross-device benchmark

There are many leading hardware graphics platforms for PCs and mobile devices. These include AMD’s integrated and discrete GPUs, Apple’s PowerVR-derived integrated graphics processors, Arm’s Mali graphics solutions, Imagination’s PowerVR-based graphics solutions, Intel’s standalone Arc Alchemist and integrated Xe-LP GPUs, Nvidia’s ‘s discrete graphics processor, including Qualcomm’s Adreno graphics for mobile applications. , Samsung RDNA 2-based embedded GPU cores, and numerous other platforms.

Officially, all of these GPUs are designed to enable high-performance gaming, but high-end mobiles and high-end PCs are obviously very different targets. All architectures have their strengths and weaknesses and often run on different operating systems with different APIs (Application Programming Interfaces). So it’s very difficult to tell how one GPU stacks up with another. Because it’s almost impossible to make an apple-to-apple or apple-to-desktop comparison.

Basemark’s cross-platform Sacred Path is designed to clear up some of the confusion as it runs the exact same workload on all the various GPUs (tests were run using the official native resolution of 2560×1440). ). Various performance optimization techniques are supported, including variable rate shading, advanced custom shaders, ground truth ambient occlusion (GTAO), and temporal anti-aliasing to make the benchmarks more relevant for different devices. I’m here.

Reproducible but variable

After several hours of running the Sacred Path benchmark on several Apple devices, we found that the program generally produced consistent, reproducible results that correlated with the GPU capabilities of the devices, although sometimes the results fluctuated wildly. understood. I’m talking more than 50% here. Apple’s mobile platform may adapt to the workload and improve performance, but smartphones and tablets aren’t in our wheelhouse, so I’ll leave the proper research to others.

(Image credit: Basemark)

PowerBoard 4.0 database from Basemark There are already enough submissions at the official rendering resolution of 2560×2440 to allow comparison across many different platforms. To give you a better perspective, we’ve compared the best results achieved by each graphics processor, but CPUs and APIs aren’t taken into account.

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