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Call of Duty: Warzone 2.0 – Release Date, Gameplay Changes, Battle Pass, and Everything We Know

After the most profitable launch in franchise history with Modern Warfare 2, Call of Duty continues its momentum with Warzone 2.0, the next iteration of Activision’s hit battle royale.

Warzone 2.0 will be released next week. Ahead of launch, we’ve put together the essential information to create a rundown of everything you need to know about the upcoming Warzone, including details about its release, gameplay changes, battle pass, and more.

Warzone 2 release date, platform and price

Call of Duty: Warzone 2.0 Releases November 16th For PS5, Xbox Series X|S, PS4, Xbox One, and PC. Like the first Warzone, Free to play Supports both crossplay and progression.

warzone 2 preload

For those who want to jump into the action as soon as possible, Warzone 2.0 can be preloaded up to two days before release. November 14th at 10am PST / 1pm ET / 6pm UK Time.

Warzone 2 Changes

new map

The most obvious change coming to the new Warzone is the introduction of an all-new map called Al Mazrah. The new Battleground hosts 150 players and 18 points of interest. detailedSome of the points of interest are oases, oil refineries, airports, observatories, villages, cities, caves and wetlands.

Some of the multiplayer maps are subsections of Al Mazura, so those playing MW2 are already getting a taste of the new maps. This includes Al Baghra Fort, Embassy, ​​Zarkwa Hydroelectric Power Station, Tarak, Salif Bay and Said.

Players can again play solo or in teams of 2, 3, or 4.

concentration camp

Gulag also gets a notable change. Matches within these matches will be 2v2 instead of 1v1. Players are randomly paired to battle a second duo for a second chance at life. Players enter the concentration camp with a pre-selected loadout, but better weapons and gear can be picked up near the center of the map.

Warzone 2.0 also introduces a second way to escape a concentration camp. It’s about killing his AI opponent named The Jailer, who holds the keys to the prison. Jaylor spawns mid-match. Defeating the Jailer spawns all four players in the main game. As Activision points out, this creates an interesting dynamic where duos can choose to team up and fight Jailers 4v1.

Part of the jailer’s purpose is to speed up the game in the concentration camp. On the same note, Infinity Ward removed the overtime mechanic. All players are eliminated from the game if both teams and the guard survive the match.

change circle

Infinity Ward also tweaks the way the map shrinks during a match. The developer has said to expect “variations within the circle to collapse.” It either collapses as a single circle, or splits into two or three, and the circles merge towards the end. The way the circle shrinks is randomized for each match.

Traversal and vehicle updates

The new Warzone promises to “fight across land, sea, and air as the environment expands to include rivers, lakes, parts of the ocean, and more water bodies.” With so many new water locations, it looks like Infinity Ward has put a lot of work into improving the water gameplay. While underwater, players can fire sidearms, use melee weapons, throw knives, and deploy (at least some) lethal and tactical gear.

As far as ground-based traversal is concerned, Warzone 2.0 allows players to both slide and dive, hanging from ledges so they can peek over them before mantling.

Your vehicle runs out of gas (but can be refilled at gas stations or gas cans). Meanwhile, enemy players can damage tires, doors, and shoot windows (which can also be repaired at gas stations). A punctured tire can be repaired on the spot by simply popping out and manipulating the tire.

Activision has highlighted two new vehicles for Warzone 2.0. Heavy choppers and electric hummers that can “hover in the air without a pilot”.

interrogation mechanic

Infinity Ward hasn’t released many details about interrogations yet, but it’s an interesting new mechanic that will definitely add to your strategy. Interrogations allow you to interact with downed enemies to reveal the location of squad members.

custom loadout

Players can once again create custom loadouts in Warzone 2.0. Loadouts can be obtained during in-match drop events or by completing strongholds (more on that below). On the other hand, the loadout’s primary weapon can be obtained in the Shop (formerly Buying Station) using in-match cash.

AI Strongholds and Black Sites

Al Marzah is also occupied by AI enemies, but these encounters are optional. These opponents will occupy your fortress and will only engage you if attacked. Each match will feature multiple fortresses. Complete Strongholds and defuse bombs to unlock custom loadouts for you and your team, as well as the key to the Blacksite.

Black Sites can only be accessed via keys obtained as the first team to clear a specific stronghold. Black Sites house more dangerous AI combatants, but offer even greater rewards, such as permanent weapon blueprints and additional match items.

3rd party playlist

Similar to MW2’s multiplayer, Warzone 2.0 will introduce third-person playlists. These playlists ditch the typical first-person view and embrace the character’s point of view, looking over her shoulder. Infinity Ward said this allows for “different visibility tactics” and a “altered” gameplay experience. The playlist will be added to our weekly rotation for Season 1.

DMZ game mode

Infinity Ward also announced DMZ, an “open-world, narrative-focused extraction mode” within the new Warzone. The developer said that DMZ players will be able to “complete faction-based missions, complete additional secondary objectives, engage enemy operators and his AI combatants, seek out valuable items, and attempt to escape. We will fight to survive,” he said.

Warzone 2 Battle Pass

The MW2/Warzone 2.0 Battle Pass works a little differently than past Battle Passes. Rather than a series of linear rewards, the Season 1 Battle Pass spreads perks across a multi-sector map. Instead of simply progressing along a path through predefined rewards, players earn tokens that can be used to unlock new sectors on the map or items in previously unlocked sectors . The new system is designed to give players more choice, as they can work on specific skins, blueprints, and/or weapons.

What happened to the original Warzone?

On November 16th at 8am PT / 11am ET / 4pm BST (2 hours before Warzone 2.0 launches), the original Warzone will go offline for 12 days. It will be re-released as Call of Duty: Warzone Caldera on November 28th.

Warzone Caldera exists separately from Warzone 2.0. Just like original Warzone, Modern Warfare 2019, Black Ops Cold War, and Vanguard content are not accessible within Warzone 2.0, MW2 or Warzone 2.0 content is not accessible within Caldera. Activision says it expects a “standard battle royale playlist” for Caldera.

CoD points can be transferred between games, but the old Warzone doesn’t have an in-game store.Activision also notes that Rebirth Island and Fortune’s Keep maps will be removed ahead of Caldera’s reboot. .

Jordan is a freelance writer at IGN covering games, shows and movies.

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