Video Games

Diablo 4 Beta Players Are Experiencing Long Wait Times and Server Issues

Many players logged into the Diablo 4 beta servers today to discover that those hoping to get an early start on the Succubus Queen’s slaying have had to wait longer than expected. Long queue times and error codes that prevent jumping to ARPG.

Today marks the start of the Early Access Beta, available to those who pre-ordered the full game or got the code by eating Kentucky Fried Chicken. Next weekend we will be hosting an open beta for those looking to start their adventures early.

However, many players You experience long waits to log into the server, error codes, and other issues..

While facing wait times of over an hour, players took to Twitter to warn fellow Demon Slayers and downplay the situation.

Server overload and long waits continued into the afternoon.official diablo twitter account recently commented on this issue, stating: problem. “

Players can monitor known issues and fixes blizzard website.

Before, Blizzard warned players Predicted wait times and warned players not to leave the queue even if they were stuck on the wait screen after the queue timer expired.

“During the Early Access Beta Weekend, you may experience queues while logging into Diablo IV. Please note that the countdown may end and exceed the time stated in the queue timer. Don’t leave the queues as they will be resuming, more precise timers will be in place during the Open Beta Weekend.”

Meanwhile, the Blizzard forums are flooded with users posting issues and complaints such as: console player thread A person repeatedly fired after waiting for the queue latency period.

Latency and server issues are nothing new to betas.The beta is intended in part as a complete pre-launch stress test, especially as hot as the next entry in Blizzard’s long-running ARPG franchise. The game you’ve been waiting for.

Still, waiting times never feel good. We hope the issue is resolved soon so you can start recruiting your undead necromancer legions.

Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his book Click here for game distribution.

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