Video Games

Elden Ring Creator Is Looking to Multiplayer Games Like Escape From Tarkov for Inspiration

If you want to play Elden Ring, you can go for a completely solitary experience, but one of its best features is multiplayer: PvP, PvE, and the esoteric messages that players leave for each other, each with their own It has become a meme culture. Given the unique nature of all these multiplayer interactions, director Hidetaka Miyazaki put a lot of thought into his multiplayer technology and how it’s used in games other than his own. Of course it came.

Speaking to IGN after Elden Ring took home five wins (including Game of the Year) at the 26th annual DICE Awards, Miyazaki asked what new technologies, trends and ideas the game is currently infuriating and exciting. Just picked up the topic of multiplayer. .

“I’m not sure if this is the latest trend, but multiplayer elements that we continue to update, both in terms of technology and game design. [them]’ he said.especially [Escape From] For example, Tarkov. Basically, as a creator and a fan of the game, I pay attention to those elements.

“Others in the industry continue to update multiplayer networking features and game design to change how players engage with gameplay and how players are used as one of the resources of gameplay. That’s why I pay attention to these factors.”

Escape From Tarkov is a 2017 tactical FPS that blends tactical simulation and FPS with MMO elements to great popularity years after its early access release. for promotion It offered in-game items to those who watched the game’s Twitch stream. had to crack down Against a wave of Cheetah developers Battlestate, dubbed “Scum of Earth” in their official posts, again.

“It’s so simple”

Also, I wonder if Elden Ring’s incredible critical, award-winning, and financial success means that more Elden Rings are likely to come. I asked Mr. Miyazaki, who said that success was not a determining factor in what FromSoftware wanted. make next.

“Obviously ‘Elden Ring’ is a commercial success,” he said. We will keep making games, that’s our policy, it’s very simple.

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