Sony Santa Monica will offer players a variety of graphics options in God of War Ragnarok, as a new report reveals settings that support 4K/30 FPS, 60fps, and FPS performance modes that sync to 120hz mode on monitors. increase.
A new generation of video games is beginning to offer multiple modes of play, with some prioritizing visuals and fidelity while others prioritize performance and framerate.
god of war ragnarok preview
Thanks to the breakdown of graphics mode options from press start, God of War Ragnarok has been confirmed to support 120hz. In a practical sense, this means that it’s designed to run at an unlocked framerate that aims to stay above 60fps. In a statement to IGN, Sony said frame rates will vary based on gameplay elements and world locations.
The modes listed in the report are:
- Preferred Resolution: 4K/30 FPS Locked
- Preferred Performance: 60 FPS Locked
- Preferred Resolution (High Frame Rate On): 4K/40 FPS Lock (requires HDMI 2.1)
- Preferred performance (high frame rate on): 120hz and sync (requires HDMI 2.1)
As with the PlayStation 5 and Xbox series, your TV must support HDMI 2.1 to use the 120hz option. Meanwhile, his 40 FPS option dedicated to HDMI 2.1 looks very similar to what we saw in The Last of Us Part I last month.
In our own God of War Ragnarok preview, we were struck by the “engaging and emotional storyline, interspersed with Kratos violently tearing things in half in the emotional opening moment.” .
While we wait for God of War Ragnarok reviews to wrap up on November 3, you can see how the production had to “get creative” to deal with Atreus’ voice change. Or catch up on everything else we know about God of War Ragnarok, from trailers to battle updates to story synopsis and more.
Fix: An earlier version of this report incorrectly claimed that God of War Ragnarok was targeting 120 fps. Sony has since revealed that God of War Ragnarok is designed to run at unlocked framerates aimed at keeping him in 120hz mode and maintaining around 60fps on some monitors. I made it
Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over 6 years of experience in the games industry and has bylines for IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.