Nvidia has released a new Game Ready Driver — Version 526.98 (opens in new tab)is chock-full of feature updates, including RTX 4080 support, DLSS 3 frame generation, HDR10+ gaming, G-Sync and V-Sync support for RTX I/O DirectStorage, and more.
Aside from RTX 4080 support, perhaps the most anticipated feature is official support for V-Sync and Nvidia G-Sync with DLSS 3 frame generation. Support for these two frame-sync technologies was apparently absent when DLSS 3 was first released, but it is finally supported in the new 526.98 driver, allowing gamers to enable frame generation for a tear-free experience. I can do it.
That said, the support is not as liberal as one might hope. For now, it’s limited to his Nvidia driver version of V-Sync, not the in-game implementation. This means you’ll have to go into the Nvidia control panel and manually enable V-Sync for him (or enable it globally) within his 3D settings profile for the game you’re playing. .
Supporting G-Sync is easier, you only need to enable the technology once in the control panel. G-Sync’s DLSS 3 support works with both G-Sync Compatible and G-Sync Ultimate displays. If you still have tearing issues, you can (manually) enable V-Sync in combination with G-Sync.
For those worried about increased input lag, Nvidia says that DLSS 3 combined with Nvidia Reflex technology can reduce input lag even with V-Sync enabled. However, due to how V-Sync works, the input lag is likely to be slightly higher.
RTX I/O GPU decompression update
The next major feature is support for Microsoft’s DirectStorage 1.1 API in the form of RTX I/O. This feature enables RTX GPUs to comply with the DirectStorage standard, allowing them to decompress and load game assets directly from fast storage solutions with the help of CPUs. This significantly reduces game loading times on titles that support this technology.
RTX I/O’s feature set extends beyond Microsoft’s DirectStorage API in the form of Vulkan extensions. These extensions allow Vulkan-based titles to access the same performance enhancements as DirectStorage while bypassing Microsoft’s requirements for Windows 10, 11, DirectX 12, etc.
HDR10+ game standard
Another gaming-focused update to driver 526.98 is support for the HDR10+ gaming standard. This new standard is an enhanced version of HDR10+ designed specifically for video games, adding source-side tone mapping, auto-calibration, and an auto-low-latency mode for TV. Nvidia says the new feature will be especially beneficial for gaming, as games can query his HDR brightness and color information directly from the display. This ensures full HDR10+ color reproduction no matter how strong or weak his HDR characteristics of the display are.
For HDR10+ gaming support to work, you need a GTX 16-series GPU or GeForce RTX GPU and a certified HDR gaming display.
Game Ready, monitor support, CUDA 12
Finally, driver 526.98 features Game Ready support for several new titles, support for G-Sync compatible displays, and support for CUDA 12.
Game Ready support includes future Spider-Man: Miles Morales, Warhammer 40,000: Dark Tides, WRC GenerationsWhen World of Warcraft: Dragon FlightThere is a DLAA update for . monster hunter rise.
Monitor support includes 12 new displays from Philips, Eve, Corsair, Asus and AOC. Ten of these monitors are 27 and 32 inch IPS and OLED panels with refresh rates from 144 Hz to 280 Hz, and the remaining two are 4K resolution with refresh rates up to 120 Hz. OLED TVs (ranging from 48″ to 77″). ..
Check out Nvidia’s full patch notes for more information. here (opens in new tab).