Video Games

Sony Rolling Out Accessibility Tags On PlayStation Store for PS5

Sony announced this week that it will be rolling out accessibility tags on the PlayStation Store for PS5.

The company recently explained PlayStation Blog Post Accessibility tags give game developers an opportunity to tell all PS5 players what accessibility features their game supports when browsing each game hub on the PS Store. There are 50 accessibility tags across his six categories: Visuals, Audio, Subtitles & Captions, Controls, Gameplay, and Online Communication, which developers can choose to add to their games according to player needs.

For example, accessibility tags in the visual category include clear text, large text, alternate colors, audio cues, and directional audio indicators. Tags under Controls include button remapping, thumbstick sensitivity, and the ability to play without holding down a button, pressing a button quickly, or motion control. The online communication category has only two tags: text or voice chat transcription and ping communication.

Accessibility tags appear on various game pages for PS5 and PS4 games at launch. Notable games include:

  • God of War: Ragnarok
  • God of War (2018)
  • Ratchet and Clank: Rift Apart
  • Ghost of Tsushima Director’s Cut Edition
  • Death Stranding: Director’s Cut
  • Days Gone
  • return
  • Marvel’s Spider-Man: Remastered
  • Marvel’s Spider-Man: Miles Morales.

Some games can be played on PS5 and PS4, but tags that work on the PS5 version may not work on the PS4 version. His PS5 version of Ghost of Tsushima Directors has 30 tags, while the PS4 version has 29 tags.

Accessibility tagging is part of Sony’s commitment to making games accessible to players with disabilities.As far back as January, he said the company was codenamed Project LeonardoThis allows players with limited motor control to map a button to a supported function or even map two functions to the same button for long periods of comfortable play.

The controller kit can be used alone or in combination with another Project Leonardo controller or DualSense controller.

Christina Alexander is a freelance writer for IGN. She has contributed her work to various publications including Digital Trends, TheGamer, Twinfinite, Mega Visions and The Escapist. To paraphrase Calvin Harris, she has her love for Sonic the Hedgehog up her sleeve like a big deal – follow her on her Twitter @SonicPrincess15.

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