Video Games

Take-Two CEO Says He’ll Take ‘Delays Over Flops Any Day’ While Lowering Earnings Forecast

Grand Theft Auto and NBA 2K publisher Take-Two have lowered their earnings guidance for fiscal 2023. The company is facing delays and a drop in mobile gaming.

As part of Take-Two FY2023 Q2 Results, the company said it has cut its revenue projections for the current fiscal year by $320 million. Previously, Take-Two had expected him to grow from $5.73 billion to $5.83 billion, but those numbers have been reduced from $54.1 billion to $5.51 billion. rice field. The company blames lower expectations in its mobile business and changes in upcoming release schedules for the drop in forecasts.

Take-Two CEO Strauss Zelnick said that some games in development “were making some changes to the pipeline”, but “the good news is that those games are still coming out. It is that we are “We always choose delay over failure. That’s the key to this business,” the CEO said, adding that past delays have always been worth the wait.

These changes to Take-Two’s release schedule include moving the mobile title away from 2K, delaying Marvel’s Midnight Suns on both PS5/Xbox series and Nintendo Switch/previous consoles, and moving Kerbal Space Program 2 into early access. Includes migration. According to Zelnick, there will be a total of 87 games released from Take-Two Interactive’s various studios.

Many of these games are from the recently acquired Zynga. In fact, 38 of the 87 games in development at Take-Two will be his mobile titles. It’s another sign that the publishing giant is pushing harder for a mobile future. Other software lineups are as follows.

  • 24 “immersive core” games
  • 10 independent games
  • 28 mobile games
  • 7 “midcore” games
  • 8 new iterations of previously released titles

Take-Two defines “immersive core” games as titles with deep gameplay and hours of content, such as GTA, Red Dead Redemption, and NBA 2K. A “midcore” game is defined as a game that does not feature the same amount of content as an arcade title like WWE Battlegrounds, or an immersive core game like New Tales of Borderlands. It’s also worth noting that some of the 87 games have already been released this year, including The Quarry, New Tales from the Borderlands and NBA 2K23.

The company has reported some success since last quarter, reporting revenue of $1.39 billion, revealing that Grand Theft Auto and Red Dead Redemption sold 170 million and 70 million units respectively. did.

Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over 6 years of experience in the games industry and has bylines for IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.

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