CD Projekt Red has confirmed that the Unreal Engine 5 remake of 2007’s The Witcher will be fully open world.
revealed in the meantime 3rd Quarter Financial ResultsCD Projekt Red made a brief reference to the announcement of The Witcher Remake, saying it would be a “story-driven, single-player open-world RPG”.
The studio had previously only confirmed that it would be another “real” Witcher game, but since the original wasn’t open world, it remains to be seen if the remake will resemble the 2007 version, or anything closer to The Witcher 3. There was still speculation as to whether it would become wild hunting.
CD Projekt Red said nothing else about the new game, reiterating its claim in October that it “will take some time before we can share more details.”
“The Witcher is where it all started for us, CD Projekt Red. It was the first game we made and it was a big moment for us at the time. We remade the game in 2019. We feel it’s just as big, if not bigger, for gamers to experience,” added Adam Badowski, then-head of the studio.
The original Witcher saw Geralt’s adventures around Vizima, the capital of Temeria, a location briefly visited in The Witcher 3. However, while the player only had access to the Royal Palace in his third game, it opens up the entire Vizima, its outskirts, and more. The Witcher remake.
All CD Projekt Red games in development
Each of these areas was originally split up as a different level, and in most cases players could not return once one was completed. In the remake, however, all these areas appear to be connected, allowing players to enter and exit Vizima much like they did in The Witcher 3’s Novigrad.
In its original 8/10 review, IGN said: It can branch and exit in three different ways. “
Ryan Dinsdale is an IGN freelancer and UK news editor. He talks about witchers all day long.