This Is The Legend of Zelda: Tears of the Kingdom Trailer We Were Waiting For
The Legend of Zelda: Tears of the Kingdom has had an undercurrent in recent years. Not that Zelda fans will skip the sequel to the best, or at least the greatest, Zelda-her game of all time. But every time a new Tears of the Kingdom was revealed, there was a feeling that everyone was looking at each other and asking, “So?”
Today, Nintendo delivered “And” and more with a nearly four-minute trailer full of breathtaking detail. But more importantly, potential. Each previous trailer has revealed a small snippet of Tears of the Kingdom. While it focuses on certain elements like dark tones and skies, it never really synergized in a way that made players feel like they were actually seeing something new. Ultimately, each new trailer served as a reminder that we’re only returning to the world of Breath of the Wild with a few tweaks. A common criticism was calling the sequel “DLC”.
Kingdom’s first few tears rely heavily on a sense of mystery. Why is Link dressed like him? What happened to his arm? where is zelda? Is that shriveled corpse Ganon? Nintendo seemed to be focusing on the sequel’s darker atmosphere to keep players interested.
When Tears of the Kingdom was simply called “the sequel to The Legend of Zelda: Breath of the Wild,” Nintendo released a teaser at E3 2021. Link can shoot straight up and go through ceilings. But for the most part, the teaser showed us a lot of what we knew from Breath of the Wild. Great Plains, Bokoblin, and Nintendo reveal they’ll be using the sky for Tears of the Kingdom, similar to The Legend of Zelda: Skyward Sword.
Meanwhile, the first major gameplay reveal has gone the other way, with what seems to be the core mechanics of the sequel, a crafting system that lets you build heavy vehicles like hovercrafts and ridiculous weapons like rock spears. Or the latest trailer focuses on the shield. sword. While the first two teasers shared details about the skies and underground caverns above and below Hyrule, gameplay reveals a number of player-made homebrews using Breath of the Wild’s existing abilities. The focus was solely on the crafting mechanics of normalizing the vehicles and tools of
The main takeaway from this years-long campaign was that this would be a darker sequel with a focus on creativity. There is a general feeling that this is never a good thing for a sequel. But Tears of the Kingdom’s trailer so far has been doing something else and what fans loved about the first trailer. In addition to offering fans a little more, which is also not very exciting. Is this too demanding of fans? Maybe so, but I don’t have a lot of time to play games these days, so I’ve already played Breath of the Wild.
Watching previous trailers reminded me of Nintendo’s reported reason for making Super Mario Galaxy 2. That’s because the first Super had too many ideas left on the editing room floor for his Mario Galaxy, and Nintendo put these unused ideas together into a sequel. This seemed to apply to Tears of the Kingdom as well, but Nintendo saw what the community was creating with Breath of the Wild and created a gameplay-focused sequel centered around their ideas. I decided to
This does not discredit Nintendo developers. The company is known for pushing forward only games it truly believes in, and Zelda fans aren’t still lining up to play Tears of the Kingdom. Nintendo is very secretive about its sequels, and when the game finally gets into the hands of players, all sorts of secrets will be revealed. It’s not good marketing material if you rely on .
With each new trailer and reveal, the main question remained. Why would you want to revisit Breath of the Wild, especially for players who haven’t really created Contraptions of the Wild? And really miss a more linear Zelda game with proper dungeons What about those players who were away? What made remote fans excited to watch Tears of the Kingdom? At the very least, the all-new Zelda concept gives new and old fans different visions of the series, which changes with each iteration. But a direct sequel comes with the burden of trying to appeal to fans who weren’t quite felt in the first game.
With less than a month to go until Tears of the Kingdom, it’s been difficult to find a specific reason why fans were excited about Tears of the Kingdom. This was a new Zelda game and a sequel to its predecessor. very good! But in this trailer, there’s finally something to point directly at and name. Are there any hints of an actual dungeon coming back? How bad would it be if Link missed one of those platforms thousands of feet above?
Story-wise, the new trailer also focuses on the scale of this sequel. We’ve already seen moments that could have originated in two different timelines, spanning not just a vast world, but a vast timeline. Possibilities for adventure are open. The possibility of Time Crossing has been brought back to The Legend of Zelda: Ocarina of Time for more than just its darker sequel, and with a new trailer revealing Sidnis and her four champion descendants, Breath of the Wild is just plain cool It’s a reminder that it was more than crafting and skydiving. These are characters we loved and missed, and seeing them again instead of the feral Link and the emaciated Ganon immediately inspired what made this latest trailer so successful. In his four minutes, Nintendo showed fans something tangible, real, and new.
The new Tears of the Kingdom trailer, released today, takes many elements from past trailers and gameplay reveals and combines them to say, “This is why we’re revisiting Breath of the Wild.” The trailer is a statement to players and fans that this isn’t just a reread, it’s a full-blown new experience. It does double duty in both being a reminder once again how likely it was to dive headfirst into making a sequel from.
Online eye tests already tell us that people agree as to why they’re really excited about the latest trailer for Tears of the Kingdom. Maybe the “I want to play this now” trailer should have come sooner, but I’m really glad it came. Well, it’s finally a month away from Tears of the Kingdom and I’m thrilled.
Matt TM Kim is IGN’s Senior Feature Editor.you can contact him @lawoftd.