Gaming PC

This Raspberry Pi VR Headset is Virtually From the 1990s

Virtual reality headsets in the 1990s were big and bulky. Powered by the Commodore Amiga 3000, the “Virtuality” headset contained only the technology for viewing virtual worlds, with the processing power housed in a pod at your feet. But what if the Raspberry Pi had appeared in his 1990s? Freelance CGI Artist Moonshake3D Who created the Moonshake Stereoscopic Display System, a fully rendered 64-bit VR game system powered by our favorite single board computer.

So let’s get this out of the way. The rendering of the Moonshake Stereoscopic Display System is gorgeous. The combination of materials such as plywood, leather and acrylic showcases a late 20th century aesthetic. Wear it in a heartbeat. On the technical side, we see two virtual Raspberry Pi cameras. Instead of the latest Camera Module 3, the rendering has two Camera Module 2 units running as a stereoscopic viewing system. Two official Raspberry Pi cameras connected to one Raspberry Pi? A normal Raspberry Pi only has one camera, so this rendered product must be running a compute module unit. The compute module IO board has multiple camera connections and libcamera can be instructed to control each camera individually. A typical compute module IO board is fairly large, mainly due to its development kit role. Developers are expected to use IO boards to develop their own boards with compute modules. In the render you can see something like a virtual circuit board. The left side looks like a microSD card slot, and the right side has a few silver ports that appear to be USB. The electronics on the front of the unit are exposed to the elements, which is great for viewing its beauty, but not for protection. is not.

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