For many users, a 32-inch monitor is the ideal size for gaming, productivity, and entertainment. Large enough to watch TV shows and movies in your office or dorm room, it creates an immersive gaming experience at a distance of 2-3 feet. Thanks to all the space on your screen, your weekday tasks will be completed in no time. It’s easy to keep multiple documents open and visible. Adding curved panels makes it even more immersive.
A 32-inch monitor is usually an expensive purchase, but Viotek says otherwise. At the time of this writing, the new GNV32DBE is just $270. This is amazing considering it runs in QHD resolution and supports 165 Hz with Adaptive-Sync. 32-inch 60Hz enterprise displays come at a steep price point, and there are many that are included in best gaming monitor lists. But how does it work?
Viotek GNV32DBE Specifications
|Panel type/backlight||VA/W-LED, edge array|
|Screen size/aspect ratio||32 inches/16:9|
|Curve radius: 1500mm|
|Maximum resolution and refresh rate||2560×1440 @ 165Hz|
|Free Sync: 48-165Hz|
|Native color depth and color gamut||8bit/DCI-P3|
|Response time (GTG)||5ms|
|video input||2x DisplayPort 1.2|
|1x HDMI 2.0|
|audio||3.5mm headphone output|
|power consumption||39.4w, brightness @ 200 nits|
|Panel dimensions WxHxD (including base)||28 x 20.5 x 10.5 inches (711 x 521 x 267mm)|
|panel thickness||4.5 inches (115mm)|
|bezel width||Top/Side: 0.3″ (8mm)|
|Bottom: 0.8 inch (20mm)|
|weight||13.2 lbs (6kg)|
The GNV32DBE starts with a 1500R curved VA QHD panel boasting a claimed 4,000:1 contrast ratio. In fact, it’s close to 5,000:1, which is the highest of any LCD panel in my experience. This, combined with a wide color gamut covering almost 87% of DCI-P3, gives this monitor vibrant images with intense color saturation, deep blacks, and lots of dimensions. Peaks below 300 nits It’s not the brightest screen on the , but its size somewhat makes up for it.
Video processing is also fully handled. A refresh rate of 165 Hz is achieved without overclocking. Adaptive-Sync works equally well with Nvidia G-Sync or AMD FreeSync PCs, but GNV32DBE is not certified by his Nvidia. It also supports HDR signals, but I found it to be a bit lacking in that case.Not only is there no dynamic contrast, but the brightness is also slightly lower in HDR mode. As with most budget monitors, HDR and SDR images are not that different.
Physically, the GNV32DBE is a simple screen with a sturdy but non-adjustable stand. No speakers or his USB port, no LED lighting. But it offers the features a good game needs. A countdown timer, aimpoint and frame rate indicator are included on the OSD and controlled with a convenient joystick.
Viotek strives for maximum value, but does not sacrifice performance. Although it has no bells and whistles, GNV32DBE has important features.
assembly and accessories
The all-metal stand consists of two pieces that must be bolted together using the supplied fasteners and Phillips screwdriver. Panels can be snapped in or use your own mounting hardware using the 100mm VESA lug pattern. It comes with a DisplayPort cable and a small external power supply.
The styling of the GNV32DBE is understated. The only branding is the logo printed on the front and center of the panel trim. The bezel is flat and thin at just 8mm around the top and sides. A bright blue power LED illuminates in the lower right corner. Flashes red in standby mode. On the right side of the back is the joystick, the monitor’s only control. Long press to toggle power, click to invoke OSD.
On the back, Viotek unveils its logo more proudly, adding some molded lines and texture along with red edging on the top and bottom. Grilles on the side suggest speakers, but there are none, no USB ports or LED lights. The stand is very sturdy, made from crinkled aluminum and has a 5/20 degree tilt. There is no height adjustment, but the panels are well positioned for common desk furniture. I just tilted it up a little and my eyes met. It also omits swivel and portrait modes.
The top down view shows the curvature of 1500R, but this is not important. Especially when going into 21:9 aspect ratio, you can get a tighter curved screen. However, the curve is ideal for the size and shape of GNV32DBE. You don’t notice it when you’re doing text-based work. But by creating a subtle wraparound effect, it works great when gaming or watching videos. I have found it enhances all forms of entertainment.
The input panel has two DisplayPort 1.2 inputs which are nice and unusual. HDMI 2.0 is also available, but the USB port is for firmware updates only. Peripherals are not supported. You can connect headphones or powered speakers to the 3.5 mm jack.
The GNV32DBE’s OSD is almost identical to the menus on other Viotek monitors I’ve reviewed. It looks like a game, but without sacrificing efficiency. The top always shows your input resolution, refresh rate, and Adaptive-Sync status.
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The first menu has sliders for brightness and contrast, as well as a black equalize control for increasing black levels for better visibility. However, it is not necessary. GNV32DBE has deep blacks with lots of detail. I had no problem seeing in the dark while gaming.
There are 7 image presets, of which User is the default. It’s also the only mode that allows you to adjust brightness and other image parameters. Choose from 5 color temperatures and 4 gamma levels[カラー]The menu has a complete set of them. In my testing, I couldn’t get GNV32DBE tuned to a better standard than out of the box. This has a bit of a grayscale problem. More on this below.
Game settings let you toggle between Adaptive-Sync and MPRT, a backlight strobe that reduces blur. Cut the brightness by about 50% and add some ringing to moving objects. Setting the overdrive high and leaving Adaptive-Sync on was the best choice. Movement was smooth and there were no frame tears. This menu also has an HDR control, which should be set to Auto Detect when using HDR. GNV32DBE will automatically switch when it detects an HDR10 signal, with no real difference in image quality. DCR (Dynamic Contrast) is only available for SDR content.
Game Plus is a set of three game aids. There is a set countdown timer, crosshairs in multiple shapes and colors, and a large frame rate indicator placed in the upper right corner of the screen.
Once you’ve dialed the GNV32DBE to your liking, save your settings to any of the three memory slots for easy recall. I wish all monitors had this, but this feature is surprisingly rare.
Viotek GNV32DBE Calibration Settings
GNV32DBE’s User Mode is the only mode that allows image adjustments. Even the brightness is grayed out in other image modes. Unfortunately, I haven’t been able to find a combination of settings that improves the image better than out of the box.Grayscale tracking is slightly green at normal color temperatures. Other presets were more green or blue tones. I’ve tried using the RGB sliders, but I’m only getting luminance steps of 80% of the target. This is an unusual reaction in my experience. Finally, I left the color-related settings at their factory values and lowered the brightness a bit to 200 nit. Luckily, gamma tracking is good, so we didn’t see any serious issues with the actual content.
|Brightness 200 nits||86|
|Brightness 120 nits||45|
|Brightness 100 nits||35|
|Brightness 80 nits||twenty five|
|Brightness 50 nits||12 (minimum 24 nits)|
Games and hands-on
In the 32-inch monitor category, I can’t imagine getting much more money than what the GNV32DBE offers. For $270, it delivers all the gaming performance of a premium QHD 165Hz screen I’ve played with quick response, smooth motion handling, and great colors. HDR isn’t better than SDR, but the higher contrast really makes the image pop.You can play games like call of duty wwii When Doom Eternal It looked almost the same in both signal modes. In other words, there was no difference between SDR and HDR.
Comparing gameplay between GNV32DBE and Ultra HD 144 Hz screens, resolution perception is about the same unless the game is slow or static. Viotek’s overdrive is enough to keep ghosts at bay and keep moving objects in focus. 165 fps at QHD resolution looks better than 144 fps at Ultra HD. Also remember that most Ultra HD games run at up to 120 fps on the fastest video cards like the GeForce RTX 3090 I was using. The MPRT blur reduction feature cut too much brightness for my liking, creating ringing around moving objects and reducing motion resolution.
I did notice some grayscale issues in my testing, but the images were highly saturated and natural looking. Medium gray tones can look a little green, but this is rare. He would like a fix from Viotek to allow users to better use her RGB sliders, but at this price, I wouldn’t call the error a breach of contract. The large color gamut helps mitigate these errors, and it’s pretty close to spec, so I doubt most users will notice the problem.
The curved screen helped bring games and videos into my peripheral vision, and I never had any productivity issues. Enhance images when you need them, and stay out of the way when spreadsheets and word processors are in daily use. A 32-inch 16:9 screen is always great for web browsing. Pixel density is a bit low at 92ppi, but I didn’t notice any jaggies or other distractions. Unless you’re sitting very close, less than 3 feet (about 3 meters), you won’t be able to see the pixel structure.
The GNV32DBE offers excellent color saturation and contrast, and despite the grayscale errors, the images are perfect for work, play, watching TV shows and movies, and more.