Video Games

Yakuza’s Dragon Engine is a ‘Bit Old,’ RGG Studio Boss Weighing ‘Merits’ of Unreal Engine 5 Shift

Since its introduction in 2016, Dragon Engine has played a key role in defining the look and feel of the series.However, Yakuza Studio [RGG Studio] Series executive producer Masayoshi Yokoyama has confirmed that it’s time for a “major update.”

“Right now the Dragon Engine is a bit of an old engine. We’ve had a lot of minor updates over the years, or we’ve had a lot of minor updates but no major updates. So if we have to do something, it will probably be a major update next,” says Yokoyama.

The Dragon Engine has powered Yakuza Kiwami 2, Yakuza: Like a Dragon and the Judgment series since it was first introduced in Yakuza 6. Like a Dragon: Ishin is notable for being built with Unreal Engine 4. Does that mean a full transition to Unreal Engine 5 is included in the card?

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