Gaming PC

Jedi: Survivor Receives Its Second Optimization Update

Star Wars Jedi: Survivor is getting new patch Addresses many game performance issues.Most notably, the new patch addresses Jedi: Survivor‘s infamous traversal hitch issue and improved ray tracing performance. The patch should have already been released for the PlayStation 5 and Xbox series consoles, with the PC version coming out “as soon as possible this week.”

when Jedi: Survivor The game, which launched last month, received harsh criticism for performance issues on the PC port. These issues also affected his high-end PC hardware configuration. The problem was so bad that EA issued an official apology on his Twitter on launch day, promising the game would be fixed through the ongoing patching process.

EA quickly delivered on that promise, releasing the first patch just days later. Jedi: Survivor launched. Addressed many game-breaking performance issues and significantly improved performance on most systems. These improvements were directly visible in our performance analysis. Jedi: Survivor, notice how well the game performed on mid-range and high-end GPU hardware. His 8GB cards like the RTX 3070 also had surprisingly good results, showing excellent performance results when compared to AMD’s high-capacity RX 6000 series counterparts.

However, the first patch didn’t fix everything, and the game suffers from a few mild to moderate performance issues along with some game-breaking bugs.

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Now comes this latest patch, which aims to further resolve these issues. One of his best improvements in the patch is to address the game’s infamous traversal hitch issue where Cal Kestis would drop his rate a frame whenever he was running around the game world. is. Respawn optimizes game streaming his budget to smooth performance when new textures and assets are swapped into main his memory and graphics memory.

Remaining performance improvements include improved ray tracing performance with updated occlusion behavior that reduces idle-time pauses in the game, performance improvements for some visual effects, and improved performance when enabling or disabling the game’s RT mode. Includes non-ray tracing performance improvements.Hopefully the improvements take care of some Rendering issues (opens in new tab) we noticed.

Unfortunately, this second major update Jedi: Survivor, but the developers gave us a glimpse of what the development team is working on right now, with three major performance fixes aimed at future patches for PC users. ‘s 12th Gen Alder Lake and 13th Gen Raptor Lake CPUs with efficiency cores focused on improving performance. The second is to enable or disable RT to reduce idle time while improving overall CPU and GPU utilization. Finally, the third is further hitching improvements, revolving around RT data streaming, asset streaming, and the “gaps” in pre-built shaders for games.

Check out the full EA report for the rest of the bug fixes. here.

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