Marvel’s Spider-Man Remastered Gets Nvidia Game Ready Driver
Spider-Man Remastered received support for Game Ready Nvidia drivers three days before general availability on the new version. 516.94 (opens in new tab) Drivers made available early this morning. Spider-Man Remastered represents his latest PC port from Sony and related his PlayStation consoles. However, this is not just a typical port. The PC version has many features. Additional PC-only graphics features (opens in new tab) Not seen on PS5.
The biggest changes coming with the PC port include mouse and keyboard support, fully unlocked frame rates, ultrawide monitors, enhanced ray-traced reflections, and various forms of upscaling. According to Nvidia, 21:9, 32:9 and 48:9 aspect ratios are supported.
For gamers looking to bump their visuals up to 11, the graphics quality has also improved significantly. The PC port receives improved shadow quality, higher fidelity levels, better texture filtering, and higher resolution shadow maps. The port also gets Nvidia’s Horizon Based Ambient Occlusion Plus (HBAO+ for short). This will improve ambient occlusion shadowing in almost any scene and make the overall lighting behavior more realistic.
For ray-traced effects, ray-traced opaque reflections have been improved, and RT effects have been added to buildings and props in full quality of outdoor city reflections.
The game also supports various anti-aliasing/up-scaling techniques such as Nvidia’s proprietary DLSS up-scaling technology and Nvidia’s DLAA anti-aliasing technology. AMD’s support for his FSR 2.0 upscaling is also here, as is his IGTI, the game’s own upscaling algorithm (Insomniac Games Temporal Injection).
Spider-Man Remastered is available for pre-order now vapor and the Epic Games StoreThe game will be officially released on August 12th.
driver patch notes
Game Ready Driver 516.94 (opens in new tab) It supports many new G-Sync compatible displays and comes with numerous bug fixes.
This driver update represents one of the biggest jumps in G-Sync compatible support we’ve seen so far, with 18 new displays, including one TV. Displays come from Philips, LG, Corsair, AOC, and Asus, with 120 Hz to 240 Hz displays featuring IPS and OLED screen types.
Bug fixes and optimizations include:
- [Apex Legends] Improved gameplay stability
- [Red Dead Redemption 2] Performance gain with DLSS is low compared to previous drivers
- [Overwatch] Game sometimes freezes at the start of a match
- [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode
- [Chivalry 2] Switching between DLSS presets may cause gameplay to flicker or display black squares
- [Dungeons 3] Game crashes on launch
- [Destiny 2] The game may randomly freeze after launching or during gameplay
- [Prepar3D] Display a black box with a blinking light source
- [Xbox Application] Windowed G-SYNC kicks in and causes stuttering and slow performance in Xbox app
- [NVIDIA Ampere GPU]: Audio may be choppy when playing Dolby Atmos if the GPU is connected to an HDMI 2.1 audio/video receiver.