Gaming PC

RTX 4090 Gets Just 16 FPS in Cyberpunk 2077 RT Overdrive Preview

Nvidia is new YouTube videos This morning, we see Cyberpunk 2077’s new RT Overdrive mode in action on the GeForce RTX 4090. The graphics are incredible, but so is the RTX 4090’s performance hit. A fully path-traced renderer puts the RTX 4090 at a snail’s pace, allowing you to play games natively at just 16 FPS with the mode active. DLSS 3 frame generation and upscaling were required to achieve good frame rates. But let’s take a step back and analyze exactly what we’re talking about here.

RT Overdrive Mode is a new rendering mode added to Cyberpunk 2077. April 11th. (opens in new tab) The new graphics mode replaces the game’s current ray tracing pipeline with a fully integrated path tracing solution that greatly expands the game’s rendering engine. No hybrid rendering, just ray-traced pixels. Nvidia has previously demoed the mode, and the first launch of RTX ray tracing per pixel compared to just 39 ray calculations per pixel in one of his games, Battlefield V. It states that an average of 635 ray calculations is required.

Cyberpunk 2077’s usual ray tracing mode was a hybrid rendering solution, consisting of ray-traced reflections, global illumination, and rasterization combined with other effects. A complete path tracing solution simulates all light sources in the game to produce the most realistic lighting, shadows and reflections possible.

All light sources in the game are path traced in conjunction with Nvidia technologies including: NVIDIA Real-Time Denoiser (NRD) (opens in new tab), NVIDIA RTX Direct Illumination (opens in new tab) (RTXDI), and Reorder Shader Executions (SER) (opens in new tab) Improve image quality and speed up performance. This is basically the same overhaul that Nvidia did with Portal RTX, but now applied to a much more modern and demanding game engine.

Overdrive is the new crisis

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