Gaming PC

DirectX 12 Update Allows CPU and GPU to Access VRAM Simultaneously

Microsoft announced new DirectX12 GPU optimization features combined with Resizable-BAR. GPU upload heap (opens in new tab), This allows the CPU to directly access GPU memory concurrently. This eliminates the need to copy data from the CPU to the GPU, resulting in better performance and less system RAM usage for DX12 titles. This new feature is now available in the Agility SDK.

I don’t know the real impact of this feature, but the performance benefits can be huge. The memory size of graphics cards and his VRAM consumption of video games are getting bigger every year. As a result, the CPU has to move more and more data between itself and the GPU.

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