Video Games

Diablo: Immortal Now Lets You Swap Class Once a Week

Diablo: Thanks to the latest update from Blizzard, immortal players can now change classes once a week.

Announced at Blog postThe update, arriving today, July 20, adds a class change mechanism, making wizards barbarians and necromancers monks.

Players must be level 35 before getting the option to change classes. You can do this with West March’s Shifting Flames Blazer, but you can do it as many times as you like, as changes are allowed once every 7 days.

Blizzard has stated that it does not plan to charge players to change classes once a week or more, so it will also be free indefinitely. Players can also choose to return to the previous class immediately if they change their mind or accidentally activate the change, but this can only be done once.

Players can also change the appearance of the character and reset the Paragon skill tree the first time they change to each class. Players will also be given placeholder gear at the same level as previously equipped.

Class-specific cosmetics and gear will be moved to the player’s inventory as they change, so they can be used again when returning to the previous class. Progression systems that are not related to the class are not affected. This means that all clans, warbands, and other social groups will be transferred to the new class.

Diablo Immortal Class Art

The update also adds end-game content for the Hero’s Journey, Gorgothra the Claimer as the new Helliquary boss, limited-time events for Adventurer’s Path and Hunger Moon, the Amber Blades cosmetic set, and some minor updates and fixes.

Diablo: Immortal faces very severe criticism from players and critics about microtransactions that essentially lock the best upgrades behind the very expensive loot boxes. Blizzard CEO Mike Ybarra defended the system, but it certainly makes sense, as free games earned $ 24 million in the first two weeks.

This issue also appeared in the 6/10 review, as IGN states: “Diablo: Immortal’s monster killing action is built-in and satisfying, and the game offers a ton of free gameplay. Leave plenty of end-game experience and room for improvement.”

Ryan Dinsdale is an IGN freelancer. He talks about The Witcher all day long.

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