Video Games

Disco Elysium: Ex-Developer Doesn’t Think ZA/UM Will Make a Sequel

Martin Luiga, former Disco Elysium developer, who noted that the main character was “involuntarily” kicked out of the studio, said he doesn’t think ZA/UM Studio will make a sequel to the modern classic RPG. I’m here.

talk game pressure, Luiga was somewhat cautious about the circumstances surrounding the departures of Robert Kurvitz, Helen Hindpere and Aleksander Rostov, but said he did not believe the remaining developers at the studio would make Disco Elysium 2.

“I don’t think ZA/UM Studios in its current form will develop a sequel. I don’t know how many people are left with the company who are also working on the original Disco.”

ZA/UM’s own reaction to the news mentioned a new project in development, though it wasn’t explicitly stated if it would be a follow-up to Disco Elysium. We have reached out to ZA/UM for comment. [Update: ZA/UM declined to comment on this story.]

The aftermath from Luiga’s initial message announcing the dissolution of the ZA/UM Cultural Association, the artistic collective that spawned the studio and disco Elysium, has seen some fans turn against the developers remaining at the studio. but he doesn’t support it. :

“But I don’t think it makes sense to be aggressive with the company’s current employees. They are unlikely to change their position. Managers have ways of getting people to trust them.” Robert (Kurwitz) and the others, trust them until it’s too late.

Ruiga also said he believes Rostov, Hindpere and Kurwitz will remain in the industry after ZA/UM and has determined his own future. At this point, we are mostly pondering ideas and managing issues. “

Luiga has revealed that he has not disclosed everything he knows about the situation for fear of legal retaliation, but that the three lead developers were “fired on false premises and the whole ordeal was devastating to them.” It’s been very traumatic for both and people close to them. “

Disco Elysium’s future is a sore spot for many fans. Disco Elysium – The Final Cut’s Rare He said in a 10/10 review that it was “a unique blend of noir detective fiction, traditional pen-and-paper RPGs, and a great helping of existentialist theory.” Cut elevates the game “from an already phenomenal RPG to a true must-have masterpiece.”

Joe Skrebels is IGN’s Executive Editor of News.follow him twitterAny tips? Want to talk about possible stories?please send an email to newstips@ign.com.

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