Dragon Age: Dreadwolf Codex Entries Revealed By BioWare
BioWare has shared several codex entries for the upcoming Dragon Age: Dreadwolf as part of an ongoing developer diary for the upcoming fantasy RPG.
In a new blog, Bioware shared a codex excerpt from the upcoming Dragon Age: Dreadwolf and an interview with two members of the game’s narrative team: Narrative Editor Ryan Cormier and Senior Writer Sylvia Feketekuty.
The first entry concerns Necropolis in the diary of an unnamed character. The text cites Brother Genitivi from Dragon Age Origins and Nevarra from Dragon Age: Inquisition, but his entry in the codex is meant to set the scene players expect in his next Dragon Age. increase.
You’ll also get some insight into what the process looks like for writing the next Dragon Age game. According to Feketekuty, “Dragon Age: Dreadwolf strikes a balance between providing answers to the long-standing questions of his veteran fans while creating a game for new players and those they’ve only played. [Inquisition] Many years ago, you can enter again.
Dragon Age: Dreadwolf returns to Thesdas, and players will encounter familiar friends and locations.
We’ll have to wait a little longer to find out more about Dragon Age: Dreadwolf, but the codex entry should paint a picture of what to expect from the game’s lore. , letters, and books appear ‘inside the world’, adding layers to the RPG for players who need them.
Dragon Age: Dreadwolf doesn’t have a release date yet, but alongside new Mass Effect, BioWare returns to its fan-favorite two-pillar franchise.
Matt TM Kim is IGN’s News Editor.you can contact him @lawoftd.