Video Games

F This Trophy: Final Fantasy 7 Crisis Core’s Most Frustrating Achievement

Trophies may not be for everyone, but for me and many others, trophy hunting is a fun way to achieve sweet, sweet 100% completion in the game. A very well-deserved award for doing all the work. Many games have easy platinum trophy requirements, and often the specific quests and challenges associated with them reward cool things for extra effort. But while collecting trophies is usually fun, there are some that make you question your life choices. to those we say, “F This Trophy”.

This week’s “F this Trophy” is the DMW Master Trophy for Crisis Core Final Fantasy VII Reunion. DMW is a strange slot his machine-style mechanic that constantly ticks during combat. Its three reels show the faces of the characters we meet throughout the story. When those reels line up to reveal 3 of the same character, a limit break is triggered. A powerful ability associated with the character.

To earn the DMW Master Trophy, you must complete 100% of the 18 in-game Limit Breaks. Now you may be saying, “Hey Jada, that’s not bad – limit breaks are great!” Sephiroth’s Octalash, Aerith’s Healing Wave, and all other character special abilities can be channeled in combat to turn the tables, so we want to use them as much as possible.

Yes, that’s right. But in the case of this trophy, we’re not really chasing breakthroughs. I already have all 18. Instead, you must unlock all flashback memories associated with each limit break. These are cutscenes that are triggered mid-battle and take you back to earlier moments in the story. They slow down action in combat, so it’s a sin in itself, but that’s not what we’re talking about today. Instead, progress is awarded based on random luck.

Each of the 18 Limit Breaks has 6 unique memories, but there’s no way to trigger a specific one. It should be done so that the DMW system can recall all memories. But after that it’s completely out of your hands. The DMW randomly rolls limit breaks and randomly selects one of the memories. Therefore, to achieve 100% completion in DMW, you have to keep playing until it is achieved.

To achieve 100% completion in DMW, you have to keep playing until it is achieved.


You can increase your odds of winning. The limit break system is based on luck. Not only real-world concepts, but also in-game stats. The special materia and gear you can equip to boost your luck can help, but you’ll end up at the mercy of an unpredictable RNG.

I know there are a lot of people out there who are luckier than me when it comes to this trophy, but it took me 12 hours (12 hours!) to get it. I got to the point where I only needed two more flashback memories to earn the trophy, so I left the game running on the level 1 mission and had the enemy shoot me in the face. Rolled up to DMW. I went to a birthday party, went out to dinner, came home, played some Mario Rabbids mission Sparks of Hope, and then got Crisis Core again. I still didn’t get the last two flashbacks I needed. Like, what the heck?

You may ask why this trophy was worth getting. Aside from being another near-platinum trophy, the DMW Master can also unlock the armor of Genji. This is his one of the best gear dispensed by the illustrious slot machine.

Before I say in the comments you got this trophy faster or easier I’m glad you haven’t had as many issues as I have. I’ve been asking for a remake of Crisis Core ever since. It’s still one of my favorite PSP games. And I think some of the comments said they didn’t know what they were doing. , optimized with Cissnei’s two mastered materia to increase the chances of lining up slots. It was necessary to appear. The real kicker is that even if a DMW triggers a limit break, there’s no guarantee that you’ll have a flashback, and even if a flashback does occur, there’s no guarantee that it’s what you want.

So F This Trophy, Crisis Core, F random number generator.

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