Video Games

Final Fantasy 16 Fans are Loving the Active Time Lore Feature

Final Fantasy 16 may not be available yet, but fans who played the two-hour demo noted one new feature in particular: Active Time Lore.

This allows players to pause the game at any time, even during normal gameplay, combat, and cutscenes, to review mind maps of inherently relevant lore.

“Active Time Lore is the best implementation of an in-game journal I’ve seen in an action-adventure title,” said a Reddit user behold the beans. “It’s such a small thing, but it made a big difference in guiding the story of the game without being too awkward and overwhelming.”

“Active Time Lore is the best implementation of an in-game journal I’ve seen in an action-adventure title.”


Games typically build up some kind of encyclopedia of background information as the player progresses through the game, so users who don’t check regularly can end up with a huge number of diary entries before they catch up. put away.

However, Active Time Lore only offers “parts that relate to and occur simultaneously with in-game landscapes and cutscenes, meaning you can quickly catch up when you’re in a pinch and learn specific information and dialogue context.” It means you can,” added beholdthebean.

Duke_Silver 1987 “There aren’t many games these days that try to implement features that every game should have,” they agreed. “However, active time lowering should become the industry standard in the future.

“For someone who loves lore but occasionally switches off, this feature was great. Stopping cutscenes to get side character lore really adds depth. What’s even better is the story The text changes on the spot when the changes.” “

This seems to be the intention behind Active Time Lore. Players will be able to see which of a dozen handsome, spiky-haired characters they are currently talking to and why it matters.

Final Fantasy 16 will be released on June 22nd, but Square Enix has warned that spoilers may already be leaking online due to “illegal acquisition” of physical copies. Fans who want to spoil the first few hours for themselves, however, can dive into the aforementioned demo and progress will carry over to the main his game.

Ryan Dinsdale is a freelance reporter for IGN. He will talk about witchers all day long.

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