Video Games

Final Fantasy 16 Patch Addresses Motion Blur Complaints

Square Enix has listened to player complaints and included an option to turn off motion blur in the first post-launch patch for Final Fantasy 16.

Update 1.03, outlined on Square Enix’s website, adds a Motion Blur Intensity slider to the main menu, allowing players to increase or decrease the intensity of motion blur, or turn it off completely.

This is because several players found the visual effects used to be nauseating for a variety of reasons, including giving a sense of speed, covering lower framerates, and making the in-game action look smoother. This is what I received.

The patch notes read, “Motion Blur Intensity allows players to adjust the intensity of the motion blur effect when the character or camera is moving.” “The default setting is a maximum of 5. You can lower this to reduce the intensity of the Motion His Blur His effect, or set it to zero to turn it off completely.”

There are also some other changes in this patch, which is already available for PlayStation 5 and includes an expanded range of camera sensitivity options, a new controller layout, and some bug fixes. will be

Final Fantasy 16 launched on June 22nd, and fans were generally positive as players fell in love with Sid’s voice acting and a new feature called Active Time Lore. Final Fantasy 16 also shows a great deal of love for the series’ past, with an intro directly inspired by his 1987 original game and references to beloved characters.

IGN said in their 9/10 review: “Final Fantasy 16 is certainly not what fans expect from a Final Fantasy game, with its fast, reflexes-heavy and action-packed combat, but its excellent story, characters and world-building The best the series has to offer is just around the corner, and the innovative Active Time Lore feature sets a new standard for how long, story-heavy games can keep players immersed in their worlds. must. “

Ryan Dinsdale is a freelance reporter for IGN. He will talk about witchers all day long.

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