Video Games

Like a Dragon: Ishin! Review

I thought it was strictly the Chicago way to carry guns and fight with knives, but apparently that was also the samurai way. Any sign. Previously available only to Japanese audiences, this 2023 remake of the 2014 Yakuza series spin-off shifts the tried-and-true street-fighting formula from modern Tokyo to Japan’s late Edo period, It replaces weaponized traffic cones and potted plants with swords and potted plants. Primitive pistol. There are some issues with the substories and side activities, both of which fall short of the standards set by subsequent releases, but the card-expanding combat system keeps the combat fresh and the crime story plot is a no-brainer. Like a Dragon: Restoration! It may not be the cutting edge of a sword blade, but it rarely strays to the blunt side.

It seems that you can take the story of the yakuza out of the streets of modern Tokyo, but you can’t take out the modern gangster from the story of the yakuza. Like a Dragon: The Events of the Restoration Set in 1860s Kyoto, it may feature characters loosely based on real historical figures, but the main roles for most of his cast are other yakuza he. are filled with recognizable faces from the game. It is therefore clear that the main character, Ryoma Sakamoto, is a ronin disgraced to avenge the murder of his adoptive father, and Kazuma Kiryu, the series heavyweight, down to his constant scowl and unwavering sense of justice. is. Even longtime fans have to admit they were a little confused at first when Kazuma Kiryu, who plays Ryoma Sakamoto, went undercover as Hajime Saito to infiltrate the Shinsengumi police. Ishin’s story beats are similar to those featured in several other yakuza games, but with the potential for a Japanese civil war. Setting a metaphorical (and literal) backstab in the background.The stakes feel higher than those surrounding a typical turf fight.

Like a Dragon: Restoration! It may not be the cutting edge of a sword blade, but it rarely strays to the blunt side.


Unlike recent releases from developer Ryu Ga Gotoku that featured English voice actors like Yakuza: Like a Dragon and Lost Judgment, Ishin can only be played in the original Japanese audio with subtitles. While that might be considered negative by some, I personally like experiencing these stories in dialogue delivered in the characters’ native language. Western influence. That said, even with the translated subtitles turned on, I found a large amount of era-specific references to regions, religions, and regiments early on to be mostly incomprehensible. (along with Google) to fill in the gaps, constantly pausing the dialogue during Ishin’s office hours somewhat disrupted the rhythm of the storytelling, but during my 30 hours of playtime, I I learned to distinguish and eventually came home feeling more enlightened about an important period in Japanese history that I knew so little about.

However, I was less affected by the environment itself. The wooded setting of 19th-century Kyoto certainly makes for a nice scenic change from the bustling urban jungle of today’s Tokyo. Much like Kamurocho, it’s probably best experienced at night, trading neon-soaked streets teeming with drunken locals for lantern-lit lanes littered all over the place. … well, lots of drunken locals too. (For more than a thousand years, sake has been found to bring the Japanese spirit of cheer.) But Ishin, a small slice of Japan’s former capital, also includes bustling markets lining the canals of the Fushimi district. , not without a prominent section. , with far too many bland backstreets and a little uninviting to navigate your way through. I realized that I was far more dependent on the Kago service.

Katana Lama

As with other yakuza games, the rustic riverside streets are not just for tourism, but also brawls and, like Dragon: Restoration! Ryoma has four different combat stances that can be switched on the fly, from smashes and bash with brawler techniques with bare hands, to swordsman style with taps on the directional pad. However, their usefulness varied, and the pistol-only gunman style proved particularly inconsistent in its implementation. Either life has been made too easy by allowing you to fill hallways of sword-wielding enemies with unlimited rounds of hot lead before they get close enough to fight back, or its fickle auto-targeting makes it frustrating. Instead of having the warrior in front of you threaten to clean your ears with a pointed spear.

The Wild Dancer style has proven to be the most fun and reliable combat stance in Like a Dragon: Ishin!, so that skill tree is the one I invested most heavily in. Wild Dancer is Ryoma’s quickest move, with a combination of quick sword slashes and spinning gunfire that’s great for controlling crowds, and spinning evasions that can be chained together and pinballed out of harm’s way. consists of movements. and to a seat of power. The fact that faster attacks did slightly less damage overall wasn’t as effective against the more brutal bosses, but at that point, it made for a purposeful and powerful swordsman technique. Switch smoothly to a more steady-paced samurai showdown.

While we may have relied on just two of the four combat stances available for most of our adventure, they still offered enough variety to keep us entertained. This is especially noticeable when used in conjunction with Ishin’s unique trooper card system, which effectively allows customized support loadouts for each of Ryoma’s fighting styles. A variety of cards, from more passive troopers that boost attack and health, to much more exotic assault cards like chickens that spawn egg-shaped proximity mines, and even his own personal attack bear. was fun. There are hundreds of these trooper cards to discover in Isin. Each card can be leveled up in combat, fused with other cards, or promoted to unlock more powerful abilities, welcoming depth and strategy. – At first, it looks like a fairly simple action game on the surface.

Better House and Gaiden

Ishin gives Ryoma plenty of opportunities to sheathe his sword, and one of the more substantial side jobs is him becoming a caretaker on a small farm to support a local orphan named Haruka. This is a very complicated process. Carefully place your vegetable crops to maximize your profit per harvest, invest in additional equipment such as chicken coops and scarecrows to further boost your farm’s output, and simple cooking his mama complete his style. and must respond to meal delivery requests. Mini-games for profit. To be honest, farming sims just aren’t for me. Even if you stop in Stardew Valley, just ask for directions to the nearest highway and you can hightail from there. Still, this farm is a wholly optional undertaking, and certainly offers a more chilled change of pace to point the sharp blade at the radish instead of the ronin.

Considering that every time I join a yakuza adventure, I do so with fists raised instead of green thumbs, I invested more in the 40 different dungeon-crawling missions offered in the Shinsengumi barracks. These give you the opportunity to run blade-first through bandit lairs and level up your Trooper Cards to gather the valuable materials you need to forge more powerful weapons at your smithy and fight properly in advance. . next story mission. The repurposed cavern backgrounds start to feel somewhat the same, but the layout, door he switches, and placement of traps and enemies are consistently shuffled, giving each Gauntlet run a distinct feel. Even after clearing the main part of Ishin, I returned to the barracks to clean up the rest of the Shinsengumi that I missed halfway through.

Many of the staples of the series’ side activities are present and accounted for, including various types of gambling such as poker, chicken races, karaoke, and dancing mini-games. Yakuza sometimes spin in modern minigames. For example, instead of hitting a baseball with his batting cage, he swings his sword at the right time to slice the cannon ball in half. But most of these old-fashioned pastimes can’t compete with the more spectacular distractions found in the modern settings of other Yakuza and Judgment games. Fishing and chopping wood at Trading Club Sega arcades and go-kart races is like spending a sleepy weekend at your grandparents’ house instead of a fun night out on the town. It’s still fun, not without its charm, but not entirely understandable. heart rate up.

No matter how harmless it may seem, work at Isin is rarely completely unrewarding.


The substories you might run into are similarly devoid of real surprises. Most yakuza games don’t allow you to go from A to B without taking an unexpected detour into WTF territory, but Ishin’s substories are mostly more conservative by comparison. There are a few rare and quirky exceptions. An errand to buy perfume for a young lady suddenly turns into a frenzied chase sequence with a lustful salesman hot on my tail like a horny Pepe Le Pew. I was certainly amused when it changed, but for the most part these interactions with the locals are pretty subdued compared to the more outrageous scenarios we’ve experienced elsewhere in the series. Even though, helping an old lady find her way home is pretty uneventful (albeit noble indeed), but there are substories, shopping in the store, or feeding a stray dog. Acquired Virtue Points can be used for everything from upgrading Ryoma’s sprinting stamina to expanding Haruka’s farm, so no matter how harmless it may seem, tasks in Ishin rarely go completely unrewarded.

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