Video Games

Moonbreaker Removes Controversial Feature a Week After Early Access Launch

The developers behind Moonbreaker have released an update that removes the Cargo Run Contracts system from the game, allowing players unlimited access to PvE mode.

update announced Posting on Moonbreaker’s Steam pagethe team thanked the community for their support during the game’s early access launch. I made a guarantee to the player.

“Our intention has always been for players to earn enough blanks during Cargo Runs to continuously unlock and play additional contracts, but this mode is gated. We understand the community’s collective frustration in wanting to remove possible restrictions,” the post said. Read on before we announce an update removing the controversial feature.

The team agrees that players who purchased Cargo Run Contracts using Pulsar or Blank prior to this change will be refunded as soon as possible and receive the full amount of the associated in-game currency used to redeem the Contract, but not Cargo Run. Players who had contracts will now have 10 blanks per contract in their inventory as part of the update.

This update was rolled out along with several other improvements and bug fixes the team made after Moonbreaker’s release into Early Access. Players have been exploring his Reaches, a digital tabletop strategy game in its first week of release, and many have begun building armies from the vast array of units available.

IGN’s Matt Purslow, who had the chance to play Moonbreaker at Gamescom 2022, said the game had “everything you’d expect from a miniatures game, a robust rule set for turn-based combat, and simple tactical choices.” said it was “very promising” because it provides It’s built into deep strategy, with a very cool collection of miniatures divided into colorful different factions. “

Adele Ankers-Range is a freelance writer for IGN. Follow her on Twitter.

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