Video Games

The Callisto Protocol Developers Studied ‘Real-Life’ Gore To Influence Its Horror Vibe

If this year’s Summer Game Fest reveals the painfully bloody gameplay of the Callisto Protocol, developer Striking Distance Studios is studying how to portray the nasty side of horror, with a real-life example of a gusset. What you have studied may not be surprising at all.

In an interview with PCGamesNChris Stone, Chief Creative Officer of Striking Distance, said: These weren’t much more interesting to investigate, but they were some of the most impressive and valuable content when it came to creating realistic visuals and experiences. ”

Callisto Protocol’s extended gameplay trailer features numerous sequences of brutal violence. Weapons tear lumps from the enemy’s body, but enemies thrown through industrial fans explode into a sloppy mist. Thankfully, there are no experts on what the body looks like when torn, but I think the hit distance is in the right stadium.

As pointed out in an interview with PCGamesN, studios using real references to violence have been controversial in the past. For example, people working on Mortal Kombat 11 worked in a studio where colleagues were monitoring detailed human and animal deaths as part of their research. One developer diagnosed with PTSD As a result of exposure to such graphic material.

But not all studies are so scary. Stone, the original Dead Space animation director, pointed out Silent Hill and Resident Evil as “obvious influences,” but the studio “has a lot of inspiration from movies like The Thing and Event Horizon.” I also mentioned.

Callisto Protocol Gameplay Summer Game Fest 2022

For more information, see our interview with Striking Distance. Here we find that the Callisto Protocol is much more open and playable than Dead Space.

Matt Purslow is IGN’s UK News and Features Editor.

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