Video Games

Here’s What Kerbal Space Program 2 Developers Are Building in Tears of the Kingdom

When The Legend of Zelda: Tears of the Kingdom first launched, one of the earliest and best jokes circulated in the community was Ultra Hand’s very particular flavor of architectural nonsense. Korok Space Program.

Essentially, players enjoy building increasingly complex and ridiculous vehicles to get their Coroks into the air or over long distances, and put their efforts to the clever play of the spaceflight sim game Kerbal Space Program. Humorously expressed in. The two games seem to have little in common, but the slapstick of Tears of the Kingdom players’ rockets launching, igniting, crashing, and wreaking havoc is at least similar to Kerbal. somewhat reminiscent of the chaotic scenario of .

Most people probably think the comparison ends there. I did not do it. I thought it was interesting. So I reached out to the developer of Kerbal Space Program 2 and asked him to help build his own Korok Space Program.

They said yes.

Below you can see developers Brandon Orden and Tom Vinita helping build multiple vehicles in Tears of the Kingdom. First, “Billy the Colock” was launched on an empty island above Tarrytown. From there, we tried to help him reach out to his friends on the ground far away…but we may have had to tweak the mission profile a bit in the process.

Following our chat, I met Oden briefly to see what he was building for himself in Tears of the Kingdom. His own build seems surprisingly grounded for someone with great rocket-building prowess. Well, all right, except, maybe, something on fire. Here is what he sent me:

What I’ve learned from building the Korrog Space Program with Oden and Vinita is that Tears of the Kingdom actually doesn’t seem to resemble the Kerbal Space Program as much as it seems. You’re messing around with rocket equations just to take off from the ground, and building a balanced structure is still important, and sometimes you have to fly completely instrument-only. Oh, and most importantly, a landing you can walk away from is a successful one.

Tears of the Kingdom has a lot to build and do. If you need help with all of this, check out our Tears of the Kingdom walkthrough and guide on how to get through Hyrule. In fact, you can start here.

Rebekah Valentine is IGN’s Senior Reporter. you can find her on her twitter @duck valentine.

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