Street Fighter 6 Gameplay Revealed
update [6/2/22]: This story has been updated with new information about Street Fighter 6 that Capcom provided after playing.
Capcom introduced the details of Street Fighter 6’s gameplay and its roster for the first time in June on the PlayStation. The trailer showed off some iconic Street Fighter characters and teased what looked like a new logo.
After its release, Capcom has identified three new modes: Fighting Ground, World Tour, and Battle Hub. Arcade mode, training mode, local vs. battle, and online matches will also be revived. Capcom said details of the roster and battle hub will be announced at a later date. However, the World Tour shared that it will be in Street Fighter 6’s single-player story mode, which “brings the boundaries of what a fighting game is and allows players to leave their legacy on their avatars.”
Street Fighter 6 has a new mechanism called the drive system. It describes Capcom as “a new gauge used to perform five different techniques to enhance a player’s offensive or defensive capabilities.” Techniques include drive impact, drive parry, overdrive art, drive rush, and drive reversal.
Capcom also announced a “real-time commentary feature” that adds comments from FGC commentators such as Jeremy “Vicious” Lopez and Al, who promise “real-time feedback and new perspectives.”
Street Fighter 6 is developed on Capcom’s RE engine and will be released on PlayStation 4 and 5, Xbox Series X and S, and PC in 2023. From the June State of Play on the PlayStation, catch all announcements and announcements in the IGN news summary.
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