Video Games

Street Fighter 6 Is Getting a Dynamic Control Scheme Meant to ‘Help Button Mashers Excel’

Street Fighter 6 gets new dynamic control options meant to “help button mashers excel”.

As reported by game informer, We already knew that Street Fighter 6 would add a modern control option that would simplify certain attacks with a single button press, but this third option, Dynamic Control, was another It looks like it accomplishes something more for type players.

Game Informer’s Brian Shea was able to see the Dynamic Controls in action, and producer Shuhei Matsumoto tapped the buttons on his face one by one to use all sorts of different attacks. As Shea puts it, “It quickly became clear that Dynamic Controls weren’t meant to test his skills as a Street Fighter player, but to allow every player to join in the fun.” Become.”

It’s a great option for those who might be playing with younger fighters, and is another example of Street Fighter 6 trying to become one of the most accessible entries in the franchise.

“In a normal fighting game, [mash buttons]they just do a lot of whimsy,” says Street Fighter 6 director Takayuki Nakayama.

You may never know what kind of attack will come when you press the button, but if you want to engage dynamic control, you need some strategy. For example, the types of attacks a character performs are partially determined by their current position and circumstances. This means you can throw projectiles if you’re far away, and combos at closer range if you’re in your opponent’s face.

The Classic and Modern Controls options are available in all game modes, but this new Dynamic Controls option is intended to be a more “easy mode” and is therefore only available in local play.

We recently said that Street Fighter 6 is set to release in 2023 and could have one of the best fighting game betas we’ve ever played.

Check out the full Street Fighter 6 launch roster and a hands-on preview of TGS 2022 for more details.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @Adam Bankhurst and Cramp.

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